Daniel Filby
GAME PROGRAMMER
SHORT SUMMARY
I'm an aspiring game programmer with interests in low level engine development and graphics programming. My game development experience started with Unity and C#, making a series of small games each revolving around a unique mechanic. During University, I discovered my interest and aptitude for graphics and low level programming. I have since learned C++ and Opengl through creating simulations and small games. Whilst studying graphics, I have gained practical team working and game development skills from my university's team game development modules, where my team's games have been highly praised.
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I have ambitions to work at a cutting edge game development studio to hone my skills, and create impactful enjoyable games.

EDUCATION
BSc(Hons) - Computing For Games, Falmouth University
A Levels: A*BB - Maths, Computer Science, Physics
SKILLS
Languages: C++, C#, GLSL, R, Python
Software: Unity, Unreal, Git
Contact
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS